Grey Davenport
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Wwise - unreal integration - mac
​Aug 2016

So to start you’ll want to download the latest versions of Unreal, Wwise and the Wwise Unreal integration.

https://www.unrealengine.com/
https://www.audiokinetic.com/downloads/previous/#macosx

https://www.audiokinetic.com/download/previous/?id=UE4.12_2015.1.9_5624

For Unreal you'll want the Mac version of the Unreal Engine.
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For Wwise you’ll want to navigate to previous versions and then select mac and download on the latest build.
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Then you'll need the Wwise and Unreal integration zip. It's the same for both Mac and PC so you can download either.
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Then you'll want to go through the Epic Games Launcher Installation from Unreal.
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Then you'll want to unzip the other two folders and go through the Wwise installation.
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Then you'll want to locate your Wwise "SDK" folder it should be in your User folder. We'll need to copy the folders "include", "Mac" and "samples".
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In a separate finder window, you'll want to navigate to the "Wwise" folder in the
​"UE4.12_Integration_Wwise_v2015.1.9_5624_r404" folder you unzipped and create a new folder called "ThirdParty"
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​Then drag the folders from "SDK" and copy them to the "Wwise" folder.
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Once that is done navigate to your Unreal "Plugins" folder
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Here is where you will copy over your "Wwise" folder from the "UE4.12_Integration_Wwise_v2015.1.9_5624_r404" folder.
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And you have Successfully integrated Wwise into Unreal!

In the next part I'll show you how to create and build a Wwise project and open it in Unreal.
WWISE - UNREAL INTEGRATION - MAC | PART 2
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